So, my students in Advanced CS are working on their second semester projects. One project group is working on mastering Unity to build an iPhone game, and they just spent several days struggling with getting Unity Remote to work with their iPhones.
After much Googling and exasperation, they figured out the answer (which was not, prior to this post.
They had been able to see the iPhone in the Unity editor. They had been able to set up the remote to use the iPhone in the Unity editor in project settings. But when they “played” their game in the editor, it just sat there inertly, waiting for a connection. Consternation. Rending of garments. So forth and so on.
The trick, it turns out, is that when one installs the Unity editor, one must install iOS development support. Not a shocker. But certainly worth mentioning in an error message somewhere.
Seth Battis March 11th, 2016
Posted In: How To