Posts tagged armature
Multiple Vertex Groups in Blender (8 of 8)
Can a vertex on a mesh be a member of more than one vertex group in Blender? Yes, and here’s how.
Attach an Armature to a Model in Blender (6 of 8)
How to attach the armature that you’ve constructed to a model (meshes only!) so that you can animate the model.
Add Armature Bones in the 3rd Dimension in Blender (4 of 8)
How to use a mouse focus trick to easily extrude a bone perpendicular to the rest of the armature skeleton (say, the foot).
Naming the Bones of Your Armature in Blender (5 of 8)
How to name the bones of your armature predicatably so that we can assign groups of vertices to be moved by these bones.
Continuing the Armature from a “Butt” Joint (3 of 8)
How to add the hip joint from the “butt” (wide, base end) of the spine bone and connect things so that the skeleton will bend “normally”
Adding Bones to Your Armature (2 of 8)
How to add bones to your armature so that the whole construction is a connected skeleton.
Starting an Armature in Blender (1 of 8)
How to get started building an armature for a character in Blender.
Creating a Vertex Group in Blender (7 of 8)
How to create a vertex group to assign to a particular armature bone (so that the bone will move the mesh!)
Building Armatures in Blender
0A series of screencasts explaining how to construct an armature (skeleton) for a mesh model in Blender, so that you can animate the model more easily.
Adding an Armature to a Mesh in Blender (1 of 2)
A quick tutorial in how to add an armature to a mesh model in blender, so that we may animate the mesh easily. (Part 1 of 2)