battis.net
Posts tagged bone
Naming the Bones of Your Armature in Blender (5 of 8)
3 years ago
by Seth Battis
in Video
How to name the bones of your armature predicatably so that we can assign groups of vertices to be moved by these bones.
Continuing the Armature from a “Butt” Joint (3 of 8)
3 years ago
by Seth Battis
in Video
How to add the hip joint from the “butt” (wide, base end) of the spine bone and connect things so that the skeleton will bend “normally”