Posts tagged mesh

Sculpting Meshes Intro

This is a quick overview of the basic functionality of the mesh sculpting tools in Blender.

More Detailed Vertex Painting

Subdividing your mesh to get a more detailed canvas on which to do your vertex painting.

Basic Vertex Painting

Using vertex painting to apply a more organic texture to a mesh shape.

Convert Meta Shape to Mesh

How to convert a play-dough-like meta shape into a more flexible (and powerful) mesh, perhaps a first step to rigging or vertex painting the shape.

Using Seams in a Mesh to Modify UV Texture Shapes in Blender (2 of 7)

How to create more predictable, usable and manageable UV texture shapes by marking our own seams on our mesh in Blender.

Unwrapping a Mesh into a UV Texture in Blender (1 of 7)

The first step towards building a workable UV texture for a Mesh in Blender.

Multiple Vertex Groups in Blender (8 of 8)

Can a vertex on a mesh be a member of more than one vertex group in Blender? Yes, and here’s how.

Attach an Armature to a Model in Blender (6 of 8)

How to attach the armature that you’ve constructed to a model (meshes only!) so that you can animate the model.

Building Armatures in Blender

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A series of screencasts explaining how to construct an armature (skeleton) for a mesh model in Blender, so that you can animate the model more easily.

Adding an Armature to a Mesh in Blender (1 of 2)

A quick tutorial in how to add an armature to a mesh model in blender, so that we may animate the mesh easily. (Part 1 of 2)

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